Cover image for AI for game developers
Title:
AI for game developers
Author:
Bourg, David M.
ISBN:
9780596005559
Personal Author:
Edition:
1st ed.
Publication Information:
Sebastopol Calif. : O'Reilly, ©2004.
Physical Description:
xv, 371 p. : ill. ; 23 cm
General Note:
La couv. porte en outre: "Creating intelligent behavior in games"

"Creating intelligent behavior in games"--Couv.
Contents:
1. Introduction to game AI -- 2. Chasing and evading -- 3. Pattern movement -- 4. Flocking -- 5. Potential function-based movement -- 6. Basic pathfinding and waypoints -- 7. A* pathfinding -- 8. Scripted AI and scripting engines -- 9. Finite state machines -- 10. Fuzzy logic -- 11. Rule-based AI -- 12. Basic probability -- 13. Decisions under uncertainty -- bayesian techniques -- 14. Neural networks -- 15. Genetic algorithms.
Added Author:
Copies: