Cover image for Learning C# by programming games
Title:
Learning C# by programming games
Author:
A.,Egges
ISBN:
9783642448294
Personal Author:
Edition:
Berlin Hiedelberg, Springer,
Physical Description:
xxii, 443 pages
General Note:
Content: Building your first game application, 2 Programming, 3 Game programming basics, 4 Creating a game world, 5 Knowing what the player is doing, 6 recreating to player input 7. basics game objects, 8 adding interaction, 9 limited number of lives, 10 organizing game objects, 11 finishing the game, collections of game objects, 13 Fullscreen games, 14 game objects in structure 15 redesigning the game world, 16 game play programming, 17 game states, 18 finishing the game, 19 sprite sheets, 20 menu settings, 21 game state management, 22 loading levels from files, 23 pairing the Penguins, 24 finishing the game, 25 creating the main game structure, 26 animation, 27 game physics, intelligent enemies, 29 adding player interaction, 30 finishing the game.
Subject Term:
Copies: 6
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VEGA Bordeaux
Recommended Books 000116226 005.13 EGG 1
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VEGA Bordeaux
Recommended Books 000115544 005.13 EGG 2
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VEGA Cape Town
Recommended Books 000037000 005.13 EGG 1
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VEGA Durban
Recommended Books 000011753 005.13 EGG 1
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VEGA Durban
Recommended Books 000142158 005.13 EGG 2
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VEGA Pretoria
Recommended Books 000160099 005.13 EGG 1
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