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1. 
Cover image for Mastering Autodesk Maya 2011
by 
Keller, Eric, 1969-
Format: 
Books
Publication Date 
2010
Excerpt: 
modeling, texturing, animation, and visual effects to high-level techniques for film, television, games
Available: Copies:
2. 
Cover image for ActionScript 3.0 game programming university
by 
Rosenzweig, Gary.
Format: 
Books
Publication Date 
2008
Excerpt: 
Computer games -- Programming.
Available: Copies:
3. 
Cover image for Introducing 3ds max 2008
by 
Derakhshani, Dariush.
Format: 
Books
Publication Date 
2008
Excerpt: 
3ds Max is the power behind dynamic video games, and this primer helps you work your way through
Available: Copies:
4. 
Cover image for Beginning game programming with Flash
by 
Prayaga, Lakshmi.
Format: 
Books
Publication Date 
2008
Excerpt: 
Computer games -- Programming.
Available: Copies:
5. 
Cover image for Game character modeling and animation with 3ds Max
by 
Clinton, Yancey.
Format: 
Books
Publication Date 
2008
Excerpt: 
Computer games -- Design.
Available: Copies:
6. 
Cover image for 3D for the Web : interactive 3D animation using 3DS Max, Flash and Director
by 
MacGillivray, Carol.
Format: 
Electronic Resources
Publication Date 
2005
Excerpt: 
-edge of 3D web design and games from interviews and examples of their work throughout the book * Use the
Available: Copies:
7. 
Cover image for AI for game developers
by 
Bourg, David M.
Format: 
Books
Publication Date 
2004
Excerpt: 
Computer games -- Programming.
Available: Copies:
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