by
Danielson, Richard Karl.
Format:
Books
Publication Date
2000
Excerpt:
Flash animation and DHTML : the best work from the web / Danielson, Richard Karl.
by
Meyer, Trish, 1961-
Table of contents http://catdir.loc.gov/catdir/toc/ecip0727/2007038654.html
Format:
Books
Publication Date
2008
Excerpt:
-- Navigating in space -- Solid Layers -- Resolution and Quality -- Navigating and zooming in time; the Work
by
Derakhshani, Dariush.
Table of contents only http://www.loc.gov/catdir/enhancements/fy0804/2007044837-t.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0804/2007044837-d.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0806/2007044837-b.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0804/2007044837-d.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0806/2007044837-b.html
Format:
Books
Publication Date
2008
Excerpt:
3ds Max is the power behind dynamic video games, and this primer helps you work your way through
by
Lanier, Lee, 1966-
Table of contents only http://www.loc.gov/catdir/toc/ecip076/2006101053.html
Format:
Books
Publication Date
2007
Excerpt:
"Work better and faster in Maya with the quick-hit tips and techniques in this practical book
by
MacGillivray, Carol.
Format:
Electronic Resources
Publication Date
2005
Excerpt:
wanting to produce work for the web and need a guide to which applications to use. Insteadof being bogged
by
Kirkpatrick, Glenn, 1964-
Format:
Books
Publication Date
2002
Excerpt:
knowledge of Flash to show you the best way to create great Flash cartoons, that look as good and work in
by
Franklin, Derek.
Format:
Electronic Resources
Publication Date
2001
Excerpt:
. Testing -- Ch. 16. Publishing Your Work.
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