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1. 
Cover image for Blender 3D incredible models : a comprehensive guide to hard-surface modeling, procedural texturing, and rendering
by 
Belec, Arijan, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
Three-dimensional display systems.
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3. 
Cover image for Autodesk Maya techniques : hyper-realistic creature creation
by 
Miller, Erick.
Format: 
Books
Publication Date 
2008
Excerpt: 
Three-dimensional display systems.
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4. 
Cover image for 3-D computer graphics : a mathematical introduction with OpenGL
by 
Buss, Samuel R.
Format: 
Books
Publication Date 
2003
Excerpt: 
Three-dimensional display systems.
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5. 
Cover image for Complete Maya programming : an extensive guide to MEL and the C++ API
by 
Gould, David A. D.
Format: 
Books
Publication Date 
2003
Excerpt: 
Three-dimensional display systems.
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by 
Danaher, Simon.
Format: 
Books
Publication Date 
2001
Excerpt: 
Three-dimensional display systems.
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7. 
Cover image for 3D game engine design : a practical approach to real-time computer graphics
by 
Eberly, David H.
Format: 
Books
Publication Date 
2001
Excerpt: 
Three-dimensional display systems.
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