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1. 
Cover image for GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.
by 
BUTLER, STUART. OLIVER, TOM.
Format: 
Books
Publication Date 
2023
Excerpt: 
Video games -- Programming.
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2. 
Cover image for Introducing 3ds max 2008
by 
Derakhshani, Dariush.
Format: 
Books
Publication Date 
2008
Excerpt: 
3ds Max is the power behind dynamic video games, and this primer helps you work your way through
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3. 
Cover image for Autodesk Maya techniques : hyper-realistic creature creation
by 
Miller, Erick.
Format: 
Books
Publication Date 
2008
Excerpt: 
pipeline. The companion DVD includes helpful video demonstrations so you can watch the experts at work
Available: Copies:
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