4 Results Found Subscribe to search results
0000IIE
Print
1. 
Cover image for GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.
by 
BUTLER, STUART. OLIVER, TOM.
Format: 
Books
Publication Date 
2023
Excerpt: 
UnrealScript (Computer program language)
Available: Copies:
2. 
Cover image for Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C#
by 
Gibson Bond, Jeremy, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Programming.
Available: Copies:
3. 
Cover image for Complete Maya programming : an extensive guide to MEL and the C++ API
by 
Gould, David A. D.
Format: 
Books
Publication Date 
2003
Excerpt: 
Complete Maya programming : an extensive guide to MEL and the C++ API / Gould, David A. D.
Available: Copies:
4. 
Cover image for 3D game engine design : a practical approach to real-time computer graphics
by 
Eberly, David H.
Format: 
Books
Publication Date 
2001
Excerpt: 
3D game engine design : a practical approach to real-time computer graphics / Eberly, David H.
Available: Copies:
Limit Search Results
Access Level
Format
Item Category 1
Material Type
Language
Shelf Location
Publication Date
Item Available