by 
 Sayre, Shay.
Format: 
Books
Publication Date 
 2010
Excerpt: 
Games
by 
 Keller, Eric, 1969-
Format: 
Books
Publication Date 
 2010
Excerpt: 
 modeling, texturing, animation, and visual effects to high-level techniques for film, television, games
by 
 Stoneman, Paul.
Format: 
Books
Publication Date 
 2010
Excerpt: 
 soft innovation ; Soft innovation in the creative industries : books, recorded music, and video games
by 
 Gee, James Paul.
Format: 
Books
Publication Date 
 2010
Excerpt: 
Simulation games in education.
by 
 Tyner, Kathleen R.
Format: 
Books
Publication Date 
 2010
Excerpt: 
 literacy in virtual environments. Media literacy 2.0 : unique characteristics of video-games / by Aaron
by 
 Berger, Arthur Asa, 1933-
Format: 
Books
Publication Date 
 2010
Excerpt: 
 and computers. In the appendix, there are a number of learning games and activities that involve using
by 
 Levy, Luis.
Format: 
Books
Publication Date 
 2010
Excerpt: 
Computer games -- Testing.
by 
 Baskin, Jonathan Salem.
Format: 
Books
Publication Date 
 2009
Excerpt: 
-brand -- The myth of the consumer/producer -- The outsourcing of consent -- Games as purpose, not distraction
by 
 Strasburger, Victor C., 1949-
Format: 
Books
Publication Date 
 2009
Excerpt: 
 media -- Rock music and music videos -- Eating and eating disorders -- Video games / Jeanne B. Funk
by 
 Ali-Knight, Jane.
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This title is also available in print. Click here.
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Format: 
Books
Publication Date 
 2009
Excerpt: 
 Sydney 2000 Olympic Games : mediated messages of respect and reconciliation / Leanne White -- How
by 
 May, Simon.
Format: 
Books
Publication Date 
 2009
Excerpt: 
 and Zunes ; Games ; Devices and printers -- Connecting up the home -- Security and safety
by 
 Bracken, Cheryl Campanella.
Format: 
Books
Publication Date 
 2009
Excerpt: 
 Westerman & Paul D. Skalski -- Telepresence and video games / Ron Tamborini & Nicholas D. Bowman
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