by
Rogers, Scott, author.
Format:
Books
Publication Date
2014
Excerpt:
Computer games -- Design.
by
Adams, Ernest (Ernest W.), author.
Safari Books Online http://proquest.safaribooksonline.com/?fpi=9780133435726
Volltext http://proquest.tech.safaribooksonline.de/9780133435726
Volltext http://proquest.tech.safaribooksonline.de/9780133435726
Format:
Books
Publication Date
2014
Excerpt:
Computer games -- Design.
by
Bazil, Leon.
Format:
Books
Publication Date
2012
Excerpt:
Business games for management and economics : learning by playing / Bazil, Leon.
by
Noar, Seth M.
Format:
Books
Publication Date
2012
Excerpt:
Video Games -- Congresses.
by
Solarski, Chris, author.
Format:
Books
Publication Date
2012
Excerpt:
Computer games -- Design.
by
Taylor, Fig.
Format:
Books
Publication Date
2010
Excerpt:
Portfolio skills. Graphic design & illustration.
by
Levy, Luis.
Format:
Books
Publication Date
2010
Excerpt:
Computer games -- Design.
by
Brathwaite, Brenda.
Additional Information at Google Books
Table of contents http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-d.html
Table of contents http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-d.html
Format:
Books
Publication Date
2009
Excerpt:
Video games -- Design.
by
Clinton, Yancey.
Format:
Books
Publication Date
2008
Excerpt:
Computer games -- Design.
by
Mäyrä, Frans.
Format:
Books
Publication Date
2008
Excerpt:
Computer games -- Social aspects.
by
Novak, Jeannie, 1966-
Table of contents only http://www.loc.gov/catdir/toc/ecip0717/2007018643.html
Format:
Books
Publication Date
2008
Excerpt:
Computer games -- Design.
by
Thompson, Jim.
Format:
Books
Publication Date
2007
Excerpt:
The computer game design course : principles, practices and techniques for the aspiring game
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