by
De Freitas, Joao.
Format:
Manuscript
Publication Date
2016
Excerpt:
'freemium' games? / De Freitas, Joao.
by
Thorn, Alan.
Format:
Books
Publication Date
2015
Excerpt:
Mastering Unity scripting : learn advanced C# tips and techniques to make professional-grade games
by
Seidelin, Jacob, author.
Format:
Books
Publication Date
2014
Excerpt:
HTML5 games : creating fun with HTML5, CSS3, and WebGL / Seidelin, Jacob, author.
by
González-Sánchez, David, author.
Format:
Books
Publication Date
2013
Excerpt:
Discrete - time stochastic control and dynamic potential games : the Euler equation approach /
by
Paul, Christopher A.
Format:
Books
Publication Date
2012
Excerpt:
Wordplay and the Discourse of Video Games : Analyzing Words, Design, and Play. Paul, Christopher A.
by
Bourg, David M.
Format:
Books
Publication Date
2012
Excerpt:
Physics for game developers : leverage physics in games and more / Bourg, David M.
by
Bazil, Leon.
Format:
Books
Publication Date
2012
Excerpt:
Business games for management and economics : learning by playing / Bazil, Leon.
by
Crawford, Garry.
Format:
Books
Publication Date
2011
Excerpt:
Online gaming in context : the social and cultural significance of online games / Crawford, Garry.
by
Bird, Ronit.
Format:
Electronic Resources
Publication Date
2011
Excerpt:
The dyscalculia resource book : games and puzzles for ages 7 to 14 / Bird, Ronit.
by
Fudenberg, Drew.
Format:
Books
Publication Date
2009
Excerpt:
A long-run collaboration on long-run games / Fudenberg, Drew.
by
Reeves, Byron, 1949-
Format:
Books
Publication Date
2009
Excerpt:
Total engagement : usiong games and virtual worlds to change the way people work and businesses
by
Walkerdine, Valerie.
Format:
Books
Publication Date
2009 2007
Excerpt:
Children, gender, video games : towards a relational approach to multimedia / Walkerdine, Valerie.
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