by 
 Hill, Francis S.
Format: 
Books
Publication Date 
 2001
Excerpt: 
Computer graphics : using OpenGL / Hill, Francis S.
by 
 Hussain, Frahaan.
Format: 
Books
Publication Date 
 2019 2018
Excerpt: 
Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++ / Hussain
by 
 Hussain, Frahaan.
Format: 
Electronic Resources
Publication Date 
 2018
Excerpt: 
Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++ / Hussain
by 
 Angel, Edward.
Format: 
Books
Publication Date 
 2003
Excerpt: 
Interactive computer graphics : a top-down approach with OpenGL / Angel, Edward.
by 
 Buss, Samuel R.
 Table of contents http://www.loc.gov/catdir/toc/cam031/2002034804.html Publisher description http://www.loc.gov/catdir/description/cam031/2002034804.html Sample text http://www.loc.gov/catdir/samples/cam033/2002034804.html
Format: 
Books
Publication Date 
 2003
Excerpt: 
3-D computer graphics : a mathematical introduction with OpenGL / Buss, Samuel R.
by 
 Seidelin, Jacob, author.
Format: 
Books
Publication Date 
 2014
Excerpt: 
Appendix A: Canvas reference -- Appendix B: WebGL reference -- Appendix C: OpenGL ES shading
by 
 Meyer, Trish, 1961-
 Table of contents http://catdir.loc.gov/catdir/toc/ecip0727/2007038654.html
Format: 
Books
Publication Date 
 2008
Excerpt: 
; OpenGL) -- Chapter 3 Basic Animation -- Position, including spatial keyframes and motion paths; keyframe
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