by 
 De Freitas, Joao.
Format: 
Manuscript
Publication Date 
 2016
Excerpt: 
 'freemium' games? / De Freitas, Joao.
by 
 Thorn, Alan.
Format: 
Books
Publication Date 
 2015
Excerpt: 
Mastering Unity scripting : learn advanced C# tips and techniques to make professional-grade games
by 
 Seidelin, Jacob, author.
Format: 
Books
Publication Date 
 2014
Excerpt: 
HTML5 games : creating fun with HTML5, CSS3, and WebGL / Seidelin, Jacob, author.
by 
 González-Sánchez, David, author.
Format: 
Books
Publication Date 
 2013
Excerpt: 
Discrete - time stochastic control and dynamic potential games : the Euler equation approach /
by 
 Paul, Christopher A.
Format: 
Books
Publication Date 
 2012
Excerpt: 
Wordplay and the Discourse of Video Games : Analyzing Words, Design, and Play. Paul, Christopher A.
by 
 Bazil, Leon.
Format: 
Books
Publication Date 
 2012
Excerpt: 
Business games for management and economics : learning by playing / Bazil, Leon.
by 
 Bourg, David M.
Format: 
Books
Publication Date 
 2012
Excerpt: 
Physics for game developers : leverage physics in games and more / Bourg, David M.
by 
 Bird, Ronit.
Format: 
Electronic Resources
Publication Date 
 2011
Excerpt: 
The dyscalculia resource book : games and puzzles for ages 7 to 14 / Bird, Ronit.
by 
 Crawford, Garry.
Format: 
Books
Publication Date 
 2011
Excerpt: 
Online gaming in context : the social and cultural significance of online games / Crawford, Garry.
by 
 Walkerdine, Valerie.
Format: 
Books
Publication Date 
 2009 2007
Excerpt: 
Children, gender, video games : towards a relational approach to multimedia / Walkerdine, Valerie.
by 
 Reeves, Byron, 1949-
Format: 
Books
Publication Date 
 2009
Excerpt: 
Total engagement : usiong games and virtual worlds to change the way people work and businesses
by 
 Fudenberg, Drew.
Format: 
Books
Publication Date 
 2009
Excerpt: 
A long-run collaboration on long-run games / Fudenberg, Drew.
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