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by 
Yannakakis, Georgios N. author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Artificial intelligence and games / Yannakakis, Georgios N. author.
Available: Copies:
by 
A.,Egges
Format: 
Books
Publication Date 
2013
Excerpt: 
Learning C# by programming games/ A.,Egges
Available: Copies:
by 
Bryant, Robert Denton, 1963-
Format: 
Books
Publication Date 
2015
Excerpt: 
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
Available: Copies:
by 
Carvalho, Carlos Vaz de, editor.
Format: 
Books
Publication Date 
2022
Excerpt: 
Game-based learning, gamification in education and serious games / Carvalho, Carlos Vaz de, editor.
Available: Copies:
by 
JOSE PLANELLS DE LA MAZA, ANTONIO.
Format: 
Books
Publication Date 
2017
Excerpt: 
POSSIBLE WORLDS IN VIDEO GAMES : from classic narrative to meaningful actions. JOSE PLANELLS DE LA
Available: Copies:
by 
Bourg, David M.
Format: 
Books
Publication Date 
2012
Excerpt: 
Physics for game developers : leverage physics in games and more / Bourg, David M.
Available: Copies:
by 
Morris, Dave, 1957-
Format: 
Books
Publication Date 
2003
Excerpt: 
Game art : the graphic art of computer games / Morris, Dave, 1957-
Available: Copies:
10. 
Cover image for Digital gaming and the advertising landscape
by 
Hera, Teresa de la, author.
Format: 
Books
Publication Date 
2019
Excerpt: 
Games and play (Amsterdam, Netherlands)
Available: Copies:
by 
Williams, Richard, 1933-2019, author.
Format: 
Books
Publication Date 
2021
Excerpt: 
A manual of methods, principles and formulas for classical, computer, games, stop-motion and
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by 
Hodent, Celia, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
, how different industries use it from industrial design to video games, what are dark patterns, etc)"--
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by 
Bestley, Russell, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
differently -- Design and education -- Analysis to synthesis -- Case study 01: delugional games -- Case study
Available: Copies:
by 
Cooper, Jonathan (Animator), author.
Format: 
Books
Publication Date 
2021
Excerpt: 
Video games -- Design -- Vocational guidance.
Available: Copies:
by 
Schell, Jesse, author.
Format: 
Books
Publication Date 
2020
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Heussner, Tobias, editor.
Format: 
Books
Publication Date 
2019
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Lavieri, Edward D., Jr., author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Computer games -- Programming.
Available: Copies:
19. 
Cover image for The craft of criticism : critical media studies in practice
by 
Kackman, Michael, editor.
Format: 
Books
Publication Date 
2018
Excerpt: 
/ Norma Coates -- New media / Madhavi Mallapragada -- Games and gaming / Matthew Thomas Payne & Nina B
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by 
Short, Tanya, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Ouellette, Laurie, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
television studies, film studies, sound studies, games studies, and more, each of the 65 essays in the volume
Available: Copies:
by 
Menard, Michelle.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Adams, Ernest (Ernest W.), author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Rogers, Scott, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Programming.
Available: Copies:
29. 
Cover image for Drawing basics and video game art : classic to cutting edge art techniques for winning video game design
by 
Solarski, Chris, author.
Format: 
Books
Publication Date 
2012
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Baskin, Jonathan Salem.
Format: 
Books
Publication Date 
2009
Excerpt: 
-brand -- The myth of the consumer/producer -- The outsourcing of consent -- Games as purpose, not distraction
Available: Copies:
31. 
Cover image for DigiMarketing : the essential guide to new media & digital marketing
by 
Wertime, Kent.
Format: 
Books
Publication Date 
2008
Excerpt: 
other personal video recorders -- Chapter 13: Games the New Hollywood -- Console and Network Games
Available: Copies:
33. 
by 
Rockwell, David.
Format: 
Books
Publication Date 
2006
Excerpt: 
: Mussolini's civic revivals ; The allure of disaster: the Roman games -- Transform : Breaking convention: the
Available: Copies:
35. 
by 
Gerdes, Claudia.
Format: 
Books
Publication Date 
2000
Excerpt: 
discount stores to specialist dealers, from games and DJ equipment to Barbie dolls, from high fashion to
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by 
Hjalmar, Hach
Format: 
Books
Excerpt: 
Blue Orange Hot Games
Available: Copies:
37. 
by 
Horton, Mike
Format: 
Books
Excerpt: 
Breaking Games
Available: Copies:
38. 
by 
Teuber, Klaus
Format: 
3-D Object
Excerpt: 
Board games
Available: Copies:
39. 
by 
Leacock, Matt
Format: 
Books
Excerpt: 
Board games
Available: Copies:
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