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by 
BUTLER, STUART. OLIVER, TOM.
Format: 
Books
Publication Date 
2023
Excerpt: 
GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c
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by 
Kilmer, Rosemary, author.
Format: 
Books
Publication Date 
2021
Excerpt: 
conventions; drawing types, plans, and schedules; and an introduction to computer-aided design, with updated
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3. 
Cover image for UX for beginners : a crash course in 100 short lessons
by 
Marsh, Joel, author.
Format: 
Books
Publication Date 
2016
Excerpt: 
User interfaces (Computer systems)
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by 
Gibson Bond, Jeremy, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Introduction to game design, prototyping, and development : from concept to playable game-with
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by 
Bubonia, Janace E.
Format: 
Books
Publication Date 
2012
Excerpt: 
(product development) -- Patternmaking methods and computer technology -- Patternmaking tools -- Fit and
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by 
Greenberg, Saul, 1954-
Format: 
Books
Publication Date 
2012
Excerpt: 
User interfaces (Computer systems) -- Design.
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by 
O'Connor, Jennifer, 1962-
Format: 
Books
Publication Date 
2010
Excerpt: 
Computer-aided design.
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9. 
Cover image for Adobe Dreamweaver CS5
by 
Maivald, James J.
Format: 
Electronic Resources
Publication Date 
2010
Excerpt: 
HTML editors (Computer programs) -- Handbooks, manuals, etc.
Available: Copies:
10. 
Cover image for Adobe Flash professional CS5 : the official training workbook from Adobe Systems
by 
Chun, Russell.
Format: 
Video disc
Publication Date 
2010
Excerpt: 
Adobe Flash professional CS5 : the official training workbook from Adobe Systems / Chun, Russell.
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by 
Calori, Chris.
Format: 
Books
Publication Date 
2007
Excerpt: 
Signage and wayfinding design : a complete guide to creating environmental graphic design systems /
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12. 
Cover image for Drawing for designers
by 
Pipes, Alan.
Format: 
Books
Publication Date 
2007
Excerpt: 
Drawing skills, concept sketches, computer systems, illustration, tools and materials
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