Search Results for Computer games -- Programming. - Narrowed by: Books SirsiDynix Enterprise https://libraryconnect.iie.ac.za/client/en_US/iie/iie/qu$003dComputer$002bgames$002b--$002bProgramming.$0026qf$003dFORMAT$002509Format$002509BOOK$002509Books$0026ps$003d300?dt=list 2025-06-18T13:18:23Z GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint. ent://SD_ILS/0/SD_ILS:57760 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;BUTLER, STUART. OLIVER, TOM.<br/>Format:&#160;Books<br/>Publication Date&#160;2023<br/> The advanced game narrative toolbox ent://SD_ILS/0/SD_ILS:55866 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Heussner, Tobias, editor.<br/><a href="https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2029921&site=ehost-live&scope=site">https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2029921&site=ehost-live&scope=site</a><br/>Format:&#160;Books<br/>Publication Date&#160;2019<br/> Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity ent://SD_ILS/0/SD_ILS:22102 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Lavieri, Edward D., Jr., author.<br/>Format:&#160;Books<br/>Publication Date&#160;2018<br/> Introduction to game design, prototyping, and development : from concept to playable game-with Unity&reg; and C# ent://SD_ILS/0/SD_ILS:3234 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Gibson Bond, Jeremy, author.<br/>Format:&#160;Books<br/>Publication Date&#160;2015<br/> Mastering Unity scripting : learn advanced C# tips and techniques to make professional-grade games with Unity ent://SD_ILS/0/SD_ILS:7213 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Thorn, Alan.<br/>EBSCO <a href="http://search.ebscohost.com.ezproxy.iielearn.ac.za/login.aspx?direct=true&db=nlebk&AN=945690&site=ehost-live">http://search.ebscohost.com.ezproxy.iielearn.ac.za/login.aspx?direct=true&db=nlebk&AN=945690&site=ehost-live</a><br/>Format:&#160;Books<br/>Publication Date&#160;2015<br/> Game development with Unity ent://SD_ILS/0/SD_ILS:16056 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Menard, Michelle.<br/>Format:&#160;Books<br/>Publication Date&#160;2015<br/> The game narrative toolbox ent://SD_ILS/0/SD_ILS:20421 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Heussner, Tobias, author.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=1001968&site=ehost-live">https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=1001968&site=ehost-live</a><br/>Format:&#160;Books<br/>Publication Date&#160;2015<br/> Fundamentals of game design ent://SD_ILS/0/SD_ILS:125 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Adams, Ernest (Ernest W.), author.<br/>Safari Books Online <a href="http://proquest.safaribooksonline.com/?fpi=9780133435726">http://proquest.safaribooksonline.com/?fpi=9780133435726</a> Volltext <a href="http://proquest.tech.safaribooksonline.de/9780133435726">http://proquest.tech.safaribooksonline.de/9780133435726</a><br/>Format:&#160;Books<br/>Publication Date&#160;2014<br/> Level up! : the guide to great video game design ent://SD_ILS/0/SD_ILS:16055 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Rogers, Scott, author.<br/>Format:&#160;Books<br/>Publication Date&#160;2014<br/> HTML5 games : creating fun with HTML5, CSS3, and WebGL ent://SD_ILS/0/SD_ILS:51770 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Seidelin, Jacob, author.<br/>Format:&#160;Books<br/>Publication Date&#160;2014<br/> HTML5 game development for dummies ent://SD_ILS/0/SD_ILS:51771 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Harris, Andrew, 1964-<br/>Format:&#160;Books<br/>Publication Date&#160;2013<br/> Learning C# by programming games ent://SD_ILS/0/SD_ILS:22123 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;A.,Egges<br/>Format:&#160;Books<br/>Publication Date&#160;2013<br/> Android game programming for dummies ent://SD_ILS/0/SD_ILS:51792 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;James, Derek (Game developer)<br/>Format:&#160;Books<br/>Publication Date&#160;2013<br/> Learning C? by programming games ent://SD_ILS/0/SD_ILS:56549 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Egges, Arjan, author.<br/>Format:&#160;Books<br/>Publication Date&#160;2013<br/> Computers and creativity ent://SD_ILS/0/SD_ILS:50999 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Plotkin, Robert, 1971-<br/>Format:&#160;Books<br/>Publication Date&#160;2012<br/> Physics for game developers : leverage physics in games and more ent://SD_ILS/0/SD_ILS:51769 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Bourg, David M.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=565704&site=ehost-live&scope=site">https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=565704&site=ehost-live&scope=site</a><br/>Format:&#160;Books<br/>Publication Date&#160;2012<br/> Digital signal processing using MATLAB and wavelets ent://SD_ILS/0/SD_ILS:53092 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Weeks, Michael.<br/>Format:&#160;Books<br/>Publication Date&#160;2011<br/> Challenges for game designers ent://SD_ILS/0/SD_ILS:57068 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Brathwaite, Brenda.<br/><a href="http://books.google.com/books?isbn=9781584505808">Additional Information at Google Books</a> Table of contents <a href="http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-t.html">http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-t.html</a> Contributor biographical information <a href="http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-b.html">http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-b.html</a> Publisher description <a href="http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-d.html">http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-d.html</a><br/>Format:&#160;Books<br/>Publication Date&#160;2009<br/> ActionScript 3.0 game programming university ent://SD_ILS/0/SD_ILS:35678 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Rosenzweig, Gary.<br/>Format:&#160;Books<br/>Publication Date&#160;2008<br/> Beginning game programming with Flash ent://SD_ILS/0/SD_ILS:35716 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Prayaga, Lakshmi.<br/>Format:&#160;Books<br/>Publication Date&#160;2008<br/> Game development essentials : an introduction ent://SD_ILS/0/SD_ILS:41653 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Novak, Jeannie, 1966-<br/>Table of contents only <a href="http://www.loc.gov/catdir/toc/ecip0717/2007018643.html">http://www.loc.gov/catdir/toc/ecip0717/2007018643.html</a><br/>Format:&#160;Books<br/>Publication Date&#160;2008<br/> The computer game design course : principles, practices and techniques for the aspiring game designer ent://SD_ILS/0/SD_ILS:8925 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Thompson, Jim.<br/>Format:&#160;Books<br/>Publication Date&#160;2007<br/> Data structures and algorithms for game developers ent://SD_ILS/0/SD_ILS:21442 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Sherrod, Allen.<br/><a href="http://search.ebscohost.com.ezproxy.iielearn.ac.za/login.aspx?direct=true&db=nlebk&AN=263328&site=ehost-live">http://search.ebscohost.com.ezproxy.iielearn.ac.za/login.aspx?direct=true&db=nlebk&AN=263328&site=ehost-live</a><br/>Format:&#160;Books<br/>Publication Date&#160;2007<br/> Advanced Java game programming ent://SD_ILS/0/SD_ILS:3380 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Croft, David Wallace.<br/>Format:&#160;Books<br/>Publication Date&#160;2004<br/> Advanced Java game programming ent://SD_ILS/0/SD_ILS:11799 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Croft, David Wallace.<br/>Format:&#160;Books<br/>Publication Date&#160;2004<br/> AI for game developers ent://SD_ILS/0/SD_ILS:55042 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Bourg, David M.<br/>Format:&#160;Books<br/>Publication Date&#160;2004<br/> Game physics ent://SD_ILS/0/SD_ILS:28432 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Eberly, David H.<br/>Table of contents <a href="http://www.loc.gov/catdir/toc/ecip0410/2003023187.html">http://www.loc.gov/catdir/toc/ecip0410/2003023187.html</a><br/>Format:&#160;Books<br/>Publication Date&#160;2003<br/> Rules of play : game design fundamentals ent://SD_ILS/0/SD_ILS:22111 2025-06-18T13:18:23Z 2025-06-18T13:18:23Z by&#160;Tekinba?, Katie Salen.<br/><a href="http://books.google.com/books?isbn=0262240459">Additional Information at Google Books</a> Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a> Table of contents <a href="http://www.gbv.de/dms/ilmenau/toc/369665058.PDF">http://www.gbv.de/dms/ilmenau/toc/369665058.PDF</a> Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a> Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a><br/>Format:&#160;Books<br/>Publication Date&#160;2003<br/>