Search Results for Computer games -- Programming. - Narrowed by: 1:IIEMSA SirsiDynix Enterprise https://libraryconnect.iie.ac.za/client/en_US/iie/iie/qu$003dComputer$002bgames$002b--$002bProgramming.$0026qf$003dLIBRARY$002509Library$0025091$00253AIIEMSA$0025091$00253AIIEMSA$0026ps$003d300$0026isd$003dtrue? 2025-06-17T02:10:17Z HTML5 games : creating fun with HTML5, CSS3, and WebGL ent://SD_ILS/0/SD_ILS:51770 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Seidelin, Jacob, author.<br/>Format:&#160;Books<br/>Publication Date&#160;2014<br/> HTML5 game development for dummies ent://SD_ILS/0/SD_ILS:51771 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Harris, Andrew, 1964-<br/>Format:&#160;Books<br/>Publication Date&#160;2013<br/> Android game programming for dummies ent://SD_ILS/0/SD_ILS:51792 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;James, Derek (Game developer)<br/>Format:&#160;Books<br/>Publication Date&#160;2013<br/> Computers and creativity ent://SD_ILS/0/SD_ILS:50999 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Plotkin, Robert, 1971-<br/>Format:&#160;Books<br/>Publication Date&#160;2012<br/> Physics for game developers : leverage physics in games and more ent://SD_ILS/0/SD_ILS:51769 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Bourg, David M.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=565704&site=ehost-live&scope=site">https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=565704&site=ehost-live&scope=site</a><br/>Format:&#160;Books<br/>Publication Date&#160;2012<br/> Digital signal processing using MATLAB and wavelets ent://SD_ILS/0/SD_ILS:53092 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Weeks, Michael.<br/>Format:&#160;Books<br/>Publication Date&#160;2011<br/> Beginning game programming with Flash ent://SD_ILS/0/SD_ILS:35716 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Prayaga, Lakshmi.<br/>Format:&#160;Books<br/>Publication Date&#160;2008<br/> Microsoft XNA unleashed : graphics and game programming for Xbox 360 and Windows ent://SD_ILS/0/SD_ILS:35724 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Carter, Chad.<br/>Format:&#160;Electronic Resources<br/>Publication Date&#160;2008<br/> ActionScript 3.0 game programming university ent://SD_ILS/0/SD_ILS:35678 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Rosenzweig, Gary.<br/>Format:&#160;Books<br/>Publication Date&#160;2008<br/> Game development essentials : an introduction ent://SD_ILS/0/SD_ILS:41653 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Novak, Jeannie, 1966-<br/>Table of contents only <a href="http://www.loc.gov/catdir/toc/ecip0717/2007018643.html">http://www.loc.gov/catdir/toc/ecip0717/2007018643.html</a><br/>Format:&#160;Books<br/>Publication Date&#160;2008<br/> Audio programming for interactive games ent://SD_ILS/0/SD_ILS:28434 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Wilde, Martin D.<br/>Format:&#160;Electronic Resources<br/>Publication Date&#160;2004<br/> AI for game developers ent://SD_ILS/0/SD_ILS:55042 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Bourg, David M.<br/>Format:&#160;Books<br/>Publication Date&#160;2004<br/> Game physics ent://SD_ILS/0/SD_ILS:28432 2025-06-17T02:10:17Z 2025-06-17T02:10:17Z by&#160;Eberly, David H.<br/>Table of contents <a href="http://www.loc.gov/catdir/toc/ecip0410/2003023187.html">http://www.loc.gov/catdir/toc/ecip0410/2003023187.html</a><br/>Format:&#160;Books<br/>Publication Date&#160;2003<br/>