Search Results for Computer games -- Programming. - Narrowed by: 1:IIEMSASirsiDynix Enterprisehttps://libraryconnect.iie.ac.za/client/en_US/iie/iie/qu$003dComputer$002bgames$002b--$002bProgramming.$0026qf$003dLIBRARY$002509Library$0025091$00253AIIEMSA$0025091$00253AIIEMSA$0026ps$003d300$0026isd$003dtrue?2025-06-17T02:10:17ZHTML5 games : creating fun with HTML5, CSS3, and WebGLent://SD_ILS/0/SD_ILS:517702025-06-17T02:10:17Z2025-06-17T02:10:17Zby Seidelin, Jacob, author.<br/>Format: Books<br/>Publication Date 2014<br/>HTML5 game development for dummiesent://SD_ILS/0/SD_ILS:517712025-06-17T02:10:17Z2025-06-17T02:10:17Zby Harris, Andrew, 1964-<br/>Format: Books<br/>Publication Date 2013<br/>Android game programming for dummiesent://SD_ILS/0/SD_ILS:517922025-06-17T02:10:17Z2025-06-17T02:10:17Zby James, Derek (Game developer)<br/>Format: Books<br/>Publication Date 2013<br/>Computers and creativityent://SD_ILS/0/SD_ILS:509992025-06-17T02:10:17Z2025-06-17T02:10:17Zby Plotkin, Robert, 1971-<br/>Format: Books<br/>Publication Date 2012<br/>Physics for game developers : leverage physics in games and moreent://SD_ILS/0/SD_ILS:517692025-06-17T02:10:17Z2025-06-17T02:10:17Zby Bourg, David M.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=565704&site=ehost-live&scope=site">https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=565704&site=ehost-live&scope=site</a><br/>Format: Books<br/>Publication Date 2012<br/>Digital signal processing using MATLAB and waveletsent://SD_ILS/0/SD_ILS:530922025-06-17T02:10:17Z2025-06-17T02:10:17Zby Weeks, Michael.<br/>Format: Books<br/>Publication Date 2011<br/>Beginning game programming with Flashent://SD_ILS/0/SD_ILS:357162025-06-17T02:10:17Z2025-06-17T02:10:17Zby Prayaga, Lakshmi.<br/>Format: Books<br/>Publication Date 2008<br/>Microsoft XNA unleashed : graphics and game programming for Xbox 360 and Windowsent://SD_ILS/0/SD_ILS:357242025-06-17T02:10:17Z2025-06-17T02:10:17Zby Carter, Chad.<br/>Format: Electronic Resources<br/>Publication Date 2008<br/>ActionScript 3.0 game programming universityent://SD_ILS/0/SD_ILS:356782025-06-17T02:10:17Z2025-06-17T02:10:17Zby Rosenzweig, Gary.<br/>Format: Books<br/>Publication Date 2008<br/>Game development essentials : an introductionent://SD_ILS/0/SD_ILS:416532025-06-17T02:10:17Z2025-06-17T02:10:17Zby Novak, Jeannie, 1966-<br/>Table of contents only <a href="http://www.loc.gov/catdir/toc/ecip0717/2007018643.html">http://www.loc.gov/catdir/toc/ecip0717/2007018643.html</a><br/>Format: Books<br/>Publication Date 2008<br/>Audio programming for interactive gamesent://SD_ILS/0/SD_ILS:284342025-06-17T02:10:17Z2025-06-17T02:10:17Zby Wilde, Martin D.<br/>Format: Electronic Resources<br/>Publication Date 2004<br/>AI for game developersent://SD_ILS/0/SD_ILS:550422025-06-17T02:10:17Z2025-06-17T02:10:17Zby Bourg, David M.<br/>Format: Books<br/>Publication Date 2004<br/>Game physicsent://SD_ILS/0/SD_ILS:284322025-06-17T02:10:17Z2025-06-17T02:10:17Zby Eberly, David H.<br/>Table of contents <a href="http://www.loc.gov/catdir/toc/ecip0410/2003023187.html">http://www.loc.gov/catdir/toc/ecip0410/2003023187.html</a><br/>Format: Books<br/>Publication Date 2003<br/>