Search Results for Computer games. - Narrowed by: 1:VGBDXSirsiDynix Enterprisehttps://libraryconnect.iie.ac.za/client/en_US/iie/iie/qu$003dComputer$002bgames.$0026qf$003dAFL_LIBRARY$002509Advanced$002bSearch$002bLocation$0025091$00253AVGBDX$0025091$00253AVGBDX$0026ps$003d300$0026isd$003dtrue?2025-05-21T17:38:35ZGame art : the graphic art of computer gamesent://SD_ILS/0/SD_ILS:157772025-05-21T17:38:35Z2025-05-21T17:38:35Zby Morris, Dave, 1957-<br/>Format: Books<br/>Publication Date 2003<br/>The animator's survival kit : [a manual of methods, principles and formulas ; for classical, computer, games, stop motion and internet animators]ent://SD_ILS/0/SD_ILS:139732025-05-21T17:38:35Z2025-05-21T17:38:35Zby Williams, Richard.<br/><a href="http://catdir.loc.gov/catdir/bios/hol051/2003446095.html">http://catdir.loc.gov/catdir/bios/hol051/2003446095.html</a>
<a href="http://catdir.loc.gov/catdir/description/hol032/2003446095.html">http://catdir.loc.gov/catdir/description/hol032/2003446095.html</a><br/>Format: Books<br/>Publication Date 2001<br/>The animator's survival kit : dialogue, directing, acting and animal actionent://SD_ILS/0/SD_ILS:577872025-05-21T17:38:35Z2025-05-21T17:38:35Zby Williams, Richard, 1933-2019, author.<br/>Format: Books<br/>Publication Date 2021<br/>GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.ent://SD_ILS/0/SD_ILS:577602025-05-21T17:38:35Z2025-05-21T17:38:35Zby BUTLER, STUART. OLIVER, TOM.<br/>Format: Books<br/>Publication Date 2023<br/>Game anim : video game animation explainedent://SD_ILS/0/SD_ILS:565292025-05-21T17:38:35Z2025-05-21T17:38:35Zby Cooper, Jonathan (Animator), author.<br/>Format: Books<br/>Publication Date 2021<br/>The art of game design : a book of lensesent://SD_ILS/0/SD_ILS:552412025-05-21T17:38:35Z2025-05-21T17:38:35Zby Schell, Jesse, author.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2225867&site=ehost-live">https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2225867&site=ehost-live</a><br/>Format: Books<br/>Publication Date 2020<br/>The advanced game narrative toolboxent://SD_ILS/0/SD_ILS:558662025-05-21T17:38:35Z2025-05-21T17:38:35Zby Heussner, Tobias, editor.<br/><a href="https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2029921&site=ehost-live&scope=site">https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2029921&site=ehost-live&scope=site</a><br/>Format: Books<br/>Publication Date 2019<br/>Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++ent://SD_ILS/0/SD_ILS:566622025-05-21T17:38:35Z2025-05-21T17:38:35Zby Hussain, Frahaan.<br/>Format: Books<br/>Publication Date 2019 2018<br/>Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unityent://SD_ILS/0/SD_ILS:221022025-05-21T17:38:35Z2025-05-21T17:38:35Zby Lavieri, Edward D., Jr., author.<br/>Format: Books<br/>Publication Date 2018<br/>Procedural generation in game designent://SD_ILS/0/SD_ILS:576042025-05-21T17:38:35Z2025-05-21T17:38:35Zby Short, Tanya, editor.<br/>Format: Books<br/>Publication Date 2017<br/>Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C#ent://SD_ILS/0/SD_ILS:32342025-05-21T17:38:35Z2025-05-21T17:38:35Zby Gibson Bond, Jeremy, author.<br/>Format: Books<br/>Publication Date 2015<br/>Mastering Unity scripting : learn advanced C# tips and techniques to make professional-grade games with Unityent://SD_ILS/0/SD_ILS:72132025-05-21T17:38:35Z2025-05-21T17:38:35Zby Thorn, Alan.<br/>EBSCO <a href="http://search.ebscohost.com.ezproxy.iielearn.ac.za/login.aspx?direct=true&db=nlebk&AN=945690&site=ehost-live">http://search.ebscohost.com.ezproxy.iielearn.ac.za/login.aspx?direct=true&db=nlebk&AN=945690&site=ehost-live</a><br/>Format: Books<br/>Publication Date 2015<br/>Game development with Unityent://SD_ILS/0/SD_ILS:160562025-05-21T17:38:35Z2025-05-21T17:38:35Zby Menard, Michelle.<br/>Format: Books<br/>Publication Date 2015<br/>The art of game design : a book of lensesent://SD_ILS/0/SD_ILS:160572025-05-21T17:38:35Z2025-05-21T17:38:35Zby Schell, Jesse.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=881690&site=ehost-live">https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=881690&site=ehost-live</a><br/>Format: Books<br/>Publication Date 2015<br/>The game narrative toolboxent://SD_ILS/0/SD_ILS:204212025-05-21T17:38:35Z2025-05-21T17:38:35Zby Heussner, Tobias, author.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=1001968&site=ehost-live">https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=1001968&site=ehost-live</a><br/>Format: Books<br/>Publication Date 2015<br/>Level up! : the guide to great video game designent://SD_ILS/0/SD_ILS:160552025-05-21T17:38:35Z2025-05-21T17:38:35Zby Rogers, Scott, author.<br/>Format: Books<br/>Publication Date 2014<br/>Fundamentals of game designent://SD_ILS/0/SD_ILS:1252025-05-21T17:38:35Z2025-05-21T17:38:35Zby Adams, Ernest (Ernest W.), author.<br/>Safari Books Online <a href="http://proquest.safaribooksonline.com/?fpi=9780133435726">http://proquest.safaribooksonline.com/?fpi=9780133435726</a>
Volltext <a href="http://proquest.tech.safaribooksonline.de/9780133435726">http://proquest.tech.safaribooksonline.de/9780133435726</a><br/>Format: Books<br/>Publication Date 2014<br/>Learning C# by programming gamesent://SD_ILS/0/SD_ILS:221232025-05-21T17:38:35Z2025-05-21T17:38:35Zby A.,Egges<br/>Format: Books<br/>Publication Date 2013<br/>Physics for game developers : leverage physics in games and moreent://SD_ILS/0/SD_ILS:517692025-05-21T17:38:35Z2025-05-21T17:38:35Zby Bourg, David M.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=565704&site=ehost-live&scope=site">https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=565704&site=ehost-live&scope=site</a><br/>Format: Books<br/>Publication Date 2012<br/>Drawing basics and video game art : classic to cutting edge art techniques for winning video game designent://SD_ILS/0/SD_ILS:574982025-05-21T17:38:35Z2025-05-21T17:38:35Zby Solarski, Chris, author.<br/>Format: Books<br/>Publication Date 2012<br/>How to create a portfolio & get hired : a guide for graphic designers and illustratorsent://SD_ILS/0/SD_ILS:157182025-05-21T17:38:35Z2025-05-21T17:38:35Zby Taylor, Fig.<br/>Format: Books<br/>Publication Date 2010<br/>The computer game design course : principles, practices and techniques for the aspiring game designerent://SD_ILS/0/SD_ILS:89252025-05-21T17:38:35Z2025-05-21T17:38:35Zby Thompson, Jim.<br/>Format: Books<br/>Publication Date 2007<br/>Brands & gaming : the computer gaming phenomenon and its impact on brands and businessesent://SD_ILS/0/SD_ILS:124032025-05-21T17:38:35Z2025-05-21T17:38:35Zby Nichols, David, 1967-<br/>Table of contents <a href="http://catdir.loc.gov/catdir/enhancements/fy0643/2005056591-t.html">http://catdir.loc.gov/catdir/enhancements/fy0643/2005056591-t.html</a>
Contributor biographical information <a href="http://catdir.loc.gov/catdir/enhancements/fy0643/2005056591-b.html">http://catdir.loc.gov/catdir/enhancements/fy0643/2005056591-b.html</a>
Publisher description <a href="http://catdir.loc.gov/catdir/enhancements/fy0643/2005056591-d.html">http://catdir.loc.gov/catdir/enhancements/fy0643/2005056591-d.html</a><br/>Format: Books<br/>Publication Date 2006<br/>The art of game worldsent://SD_ILS/0/SD_ILS:163002025-05-21T17:38:35Z2025-05-21T17:38:35Zby Morris, Dave, 1957-<br/>Format: Books<br/>Publication Date 2004<br/>The NewMediaReaderent://SD_ILS/0/SD_ILS:154402025-05-21T17:38:35Z2025-05-21T17:38:35Zby Wardrip-Fruin, Noah.<br/>ebrary <a href="http://site.ebrary.com/id/10225253">http://site.ebrary.com/id/10225253</a>
Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=009891931&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=009891931&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a>
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Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009891931&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009891931&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a><br/>Format: Electronic Resources<br/>Publication Date 2003<br/>Rules of play : game design fundamentalsent://SD_ILS/0/SD_ILS:221112025-05-21T17:38:35Z2025-05-21T17:38:35Zby Tekinba?, Katie Salen.<br/><a href="http://books.google.com/books?isbn=0262240459">Additional Information at Google Books</a>
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Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a><br/>Format: Books<br/>Publication Date 2003<br/>Visual digital culture : surface play and spectacle in new media genresent://SD_ILS/0/SD_ILS:142002025-05-21T17:38:35Z2025-05-21T17:38:35Zby Darley, Andrew.<br/>Dawsonera <a href="http://www.dawsonera.com/depp/reader/protected/external/AbstractView/S9780203135204">http://www.dawsonera.com/depp/reader/protected/external/AbstractView/S9780203135204</a>
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Taylor & Francis <a href="http://www.tandfebooks.com/isbn/9780203135204">http://www.tandfebooks.com/isbn/9780203135204</a><br/>Format: Electronic Resources<br/>Publication Date 2000<br/>Remediation : understanding new mediaent://SD_ILS/0/SD_ILS:154382025-05-21T17:38:35Z2025-05-21T17:38:35Zby Bolter, J. David, 1951-<br/><a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009109466&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">Klappentext</a>
<a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009109466&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA">Inhaltsverzeichnis</a><br/>Format: Books<br/>Publication Date 2000<br/>