Search Results for Computer games. - Narrowed by: 1:VGPTASirsiDynix Enterprisehttps://libraryconnect.iie.ac.za/client/en_US/iie/iie/qu$003dComputer$002bgames.$0026qf$003dLIBRARY$002509Library$0025091$00253AVGPTA$0025091$00253AVGPTA$0026ps$003d300?2025-05-21T16:49:06ZGame art : the graphic art of computer gamesent://SD_ILS/0/SD_ILS:157772025-05-21T16:49:06Z2025-05-21T16:49:06Zby Morris, Dave, 1957-<br/>Format: Books<br/>Publication Date 2003<br/>The animator's survival kit : dialogue, directing, acting and animal actionent://SD_ILS/0/SD_ILS:577872025-05-21T16:49:06Z2025-05-21T16:49:06Zby Williams, Richard, 1933-2019, author.<br/>Format: Books<br/>Publication Date 2021<br/>GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.ent://SD_ILS/0/SD_ILS:577602025-05-21T16:49:06Z2025-05-21T16:49:06Zby BUTLER, STUART. OLIVER, TOM.<br/>Format: Books<br/>Publication Date 2023<br/>Game anim : video game animation explainedent://SD_ILS/0/SD_ILS:565292025-05-21T16:49:06Z2025-05-21T16:49:06Zby Cooper, Jonathan (Animator), author.<br/>Format: Books<br/>Publication Date 2021<br/>The art of game design : a book of lensesent://SD_ILS/0/SD_ILS:552412025-05-21T16:49:06Z2025-05-21T16:49:06Zby Schell, Jesse, author.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2225867&site=ehost-live">https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2225867&site=ehost-live</a><br/>Format: Books<br/>Publication Date 2020<br/>The advanced game narrative toolboxent://SD_ILS/0/SD_ILS:558662025-05-21T16:49:06Z2025-05-21T16:49:06Zby Heussner, Tobias, editor.<br/><a href="https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2029921&site=ehost-live&scope=site">https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2029921&site=ehost-live&scope=site</a><br/>Format: Books<br/>Publication Date 2019<br/>Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unityent://SD_ILS/0/SD_ILS:221022025-05-21T16:49:06Z2025-05-21T16:49:06Zby Lavieri, Edward D., Jr., author.<br/>Format: Books<br/>Publication Date 2018<br/>Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++ent://SD_ILS/0/SD_ILS:566582025-05-21T16:49:06Z2025-05-21T16:49:06Zby Hussain, Frahaan.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=e000xww&AN=1883883&site=ehost-live&scope=site">https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=e000xww&AN=1883883&site=ehost-live&scope=site</a><br/>Format: Electronic Resources<br/>Publication Date 2018<br/>Procedural generation in game designent://SD_ILS/0/SD_ILS:576042025-05-21T16:49:06Z2025-05-21T16:49:06Zby Short, Tanya, editor.<br/>Format: Books<br/>Publication Date 2017<br/>Mastering Unity scripting : learn advanced C# tips and techniques to make professional-grade games with Unityent://SD_ILS/0/SD_ILS:72132025-05-21T16:49:06Z2025-05-21T16:49:06Zby Thorn, Alan.<br/>EBSCO <a href="http://search.ebscohost.com.ezproxy.iielearn.ac.za/login.aspx?direct=true&db=nlebk&AN=945690&site=ehost-live">http://search.ebscohost.com.ezproxy.iielearn.ac.za/login.aspx?direct=true&db=nlebk&AN=945690&site=ehost-live</a><br/>Format: Books<br/>Publication Date 2015<br/>Game development with Unityent://SD_ILS/0/SD_ILS:160562025-05-21T16:49:06Z2025-05-21T16:49:06Zby Menard, Michelle.<br/>Format: Books<br/>Publication Date 2015<br/>The art of game design : a book of lensesent://SD_ILS/0/SD_ILS:160572025-05-21T16:49:06Z2025-05-21T16:49:06Zby Schell, Jesse.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=881690&site=ehost-live">https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=881690&site=ehost-live</a><br/>Format: Books<br/>Publication Date 2015<br/>The game narrative toolboxent://SD_ILS/0/SD_ILS:204212025-05-21T16:49:06Z2025-05-21T16:49:06Zby Heussner, Tobias, author.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=1001968&site=ehost-live">https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=1001968&site=ehost-live</a><br/>Format: Books<br/>Publication Date 2015<br/>Level up! : the guide to great video game designent://SD_ILS/0/SD_ILS:160552025-05-21T16:49:06Z2025-05-21T16:49:06Zby Rogers, Scott, author.<br/>Format: Books<br/>Publication Date 2014<br/>Fundamentals of game designent://SD_ILS/0/SD_ILS:1252025-05-21T16:49:06Z2025-05-21T16:49:06Zby Adams, Ernest (Ernest W.), author.<br/>Safari Books Online <a href="http://proquest.safaribooksonline.com/?fpi=9780133435726">http://proquest.safaribooksonline.com/?fpi=9780133435726</a>
Volltext <a href="http://proquest.tech.safaribooksonline.de/9780133435726">http://proquest.tech.safaribooksonline.de/9780133435726</a><br/>Format: Books<br/>Publication Date 2014<br/>Learning C# by programming gamesent://SD_ILS/0/SD_ILS:221232025-05-21T16:49:06Z2025-05-21T16:49:06Zby A.,Egges<br/>Format: Books<br/>Publication Date 2013<br/>Physics for game developers : leverage physics in games and moreent://SD_ILS/0/SD_ILS:517692025-05-21T16:49:06Z2025-05-21T16:49:06Zby Bourg, David M.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=565704&site=ehost-live&scope=site">https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=565704&site=ehost-live&scope=site</a><br/>Format: Books<br/>Publication Date 2012<br/>Drawing basics and video game art : classic to cutting edge art techniques for winning video game designent://SD_ILS/0/SD_ILS:574982025-05-21T16:49:06Z2025-05-21T16:49:06Zby Solarski, Chris, author.<br/>Format: Books<br/>Publication Date 2012<br/>The computer game design course : principles, practices and techniques for the aspiring game designerent://SD_ILS/0/SD_ILS:89252025-05-21T16:49:06Z2025-05-21T16:49:06Zby Thompson, Jim.<br/>Format: Books<br/>Publication Date 2007<br/>Rules of play : game design fundamentalsent://SD_ILS/0/SD_ILS:221112025-05-21T16:49:06Z2025-05-21T16:49:06Zby Tekinba?, Katie Salen.<br/><a href="http://books.google.com/books?isbn=0262240459">Additional Information at Google Books</a>
Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a>
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Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a>
Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a><br/>Format: Books<br/>Publication Date 2003<br/>