Search Results for Social aspects. - Narrowed by: Virtual reality.SirsiDynix Enterprisehttps://libraryconnect.iie.ac.za/client/en_US/iie/iie/qu$003dSocial$002baspects.$0026qf$003dSUBJECT$002509Subject$002509Virtual$002breality.$002509Virtual$002breality.$0026ps$003d300$0026isd$003dtrue?dt=list2025-10-04T09:11:17ZArtificial culture : identity, technology and bodiesent://SD_ILS/0/SD_ILS:485852025-10-04T09:11:17Z2025-10-04T09:11:17Zby Leaver, Tama.<br/>Format: Books<br/>Publication Date 2012<br/>Creating second lives : community, identity, and spatiality as constructions of the virtualent://SD_ILS/0/SD_ILS:493432025-10-04T09:11:17Z2025-10-04T09:11:17Zby Ensslin, Astrid.<br/>Format: Books<br/>Publication Date 2011<br/>Total engagement : usiong games and virtual worlds to change the way people work and businesses competeent://SD_ILS/0/SD_ILS:405782025-10-04T09:11:17Z2025-10-04T09:11:17Zby Reeves, Byron, 1949-<br/>Format: Books<br/>Publication Date 2009<br/>Second livesent://SD_ILS/0/SD_ILS:356832025-10-04T09:11:17Z2025-10-04T09:11:17Zby Guest, Tim, 1975-<br/>Format: Books<br/>Publication Date 2008<br/>Understanding new media : augmented knowledge &amp; cultureent://SD_ILS/0/SD_ILS:320592025-10-04T09:11:17Z2025-10-04T09:11:17Zby Veltman, Kim H.<br/>Format: Books<br/>Publication Date 2006<br/>