Search Results for Three-dimensional display systems. SirsiDynix Enterprise https://libraryconnect.iie.ac.za/client/en_US/iie/iie/qu$003dThree-dimensional$002bdisplay$002bsystems.$0026ps$003d300?dt=list 2025-05-08T07:27:02Z GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint. ent://SD_ILS/0/SD_ILS:57760 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;BUTLER, STUART. OLIVER, TOM.<br/>Format:&#160;Books<br/>Publication Date&#160;2023<br/> Blender 3D incredible models : a comprehensive guide to hard-surface modeling, procedural texturing, and rendering ent://SD_ILS/0/SD_ILS:57883 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Belec, Arijan, author.<br/>Format:&#160;Books<br/>Publication Date&#160;2022<br/> Autodesk 3ds max 2016 ent://SD_ILS/0/SD_ILS:35 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Derakhshani, Randi, author.<br/>Ebook Library <a href="http://public.eblib.com/choice/PublicFullRecord.aspx?p=4040872">Click here to view book</a> Safari Books Online <a href="http://proquest.safaribooksonline.com/?fpi=9781119059769">http://proquest.safaribooksonline.com/?fpi=9781119059769</a> EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1030238">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1030238</a> <a href="http://lib.myilibrary.com?id=814368">http://lib.myilibrary.com?id=814368</a> OverDrive <a href="https://www.overdrive.com/search?q=8437F5EF-F85F-428E-A9C7-15F964D7CE42">https://www.overdrive.com/search?q=8437F5EF-F85F-428E-A9C7-15F964D7CE42</a><br/>Format:&#160;Books<br/>Publication Date&#160;2015<br/> Introduction to game design, prototyping, and development : from concept to playable game-with Unity&reg; and C# ent://SD_ILS/0/SD_ILS:3234 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Gibson Bond, Jeremy, author.<br/>Format:&#160;Books<br/>Publication Date&#160;2015<br/> Autodesk 3ds Max 2015 : essentials ent://SD_ILS/0/SD_ILS:197 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Derakhshani, Randi, author.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=797859&site=ehost-live&scope=site">https://ezproxy.iielearn.ac.za/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=797859&site=ehost-live&scope=site</a><br/>Format:&#160;Books<br/>Publication Date&#160;2014<br/> Autodesk 3ds max 2014 essentials ent://SD_ILS/0/SD_ILS:5724 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Derakhshani, Randi.<br/>Format:&#160;Books<br/>Publication Date&#160;2013<br/> Autodesk 3ds Max 2013 bible ent://SD_ILS/0/SD_ILS:594 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Murdock, Kelly.<br/>Format:&#160;Books<br/>Publication Date&#160;2012<br/> Autodesk 3ds Max 2013 essentials ent://SD_ILS/0/SD_ILS:17729 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Derakhshani, Randi.<br/>Format:&#160;Books<br/>Publication Date&#160;2012<br/> Mastering mental ray : rendering techniques for 3D &amp; CAD professionals ent://SD_ILS/0/SD_ILS:9608 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;O'Connor, Jennifer, 1962-<br/>Format:&#160;Books<br/>Publication Date&#160;2010<br/> Autodesk 3ds Max 2010 Fundamentals ent://SD_ILS/0/SD_ILS:57652 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z Format:&#160;Books<br/>Publication Date&#160;2010<br/> Introducing 3ds max 2008 ent://SD_ILS/0/SD_ILS:35697 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Derakhshani, Dariush.<br/>Table of contents only <a href="http://www.loc.gov/catdir/enhancements/fy0804/2007044837-t.html">http://www.loc.gov/catdir/enhancements/fy0804/2007044837-t.html</a> Publisher description <a href="http://www.loc.gov/catdir/enhancements/fy0804/2007044837-d.html">http://www.loc.gov/catdir/enhancements/fy0804/2007044837-d.html</a> Contributor biographical information <a href="http://www.loc.gov/catdir/enhancements/fy0806/2007044837-b.html">http://www.loc.gov/catdir/enhancements/fy0806/2007044837-b.html</a><br/>Format:&#160;Books<br/>Publication Date&#160;2008<br/> Autodesk Maya techniques : hyper-realistic creature creation ent://SD_ILS/0/SD_ILS:35494 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Miller, Erick.<br/>Format:&#160;Books<br/>Publication Date&#160;2008<br/> Mastering Maya 8.5 ent://SD_ILS/0/SD_ILS:35488 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Kundert-Gibbs, John L.<br/>Table of contents only <a href="http://www.loc.gov/catdir/toc/ecip0712/2007009241.html">http://www.loc.gov/catdir/toc/ecip0712/2007009241.html</a><br/>Format:&#160;Books<br/>Publication Date&#160;2007<br/> Maya : professional tips and techniques ent://SD_ILS/0/SD_ILS:35496 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Lanier, Lee, 1966-<br/>Table of contents only <a href="http://www.loc.gov/catdir/toc/ecip076/2006101053.html">http://www.loc.gov/catdir/toc/ecip076/2006101053.html</a><br/>Format:&#160;Books<br/>Publication Date&#160;2007<br/> Introducing Maya 8 : 3D for beginners ent://SD_ILS/0/SD_ILS:11196 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Derakhshani, Dariush.<br/>Format:&#160;Electronic Resources<br/>Publication Date&#160;2006<br/> Mastering 3D animation ent://SD_ILS/0/SD_ILS:11736 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Ratner, Peter.<br/>EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=191830">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=191830</a> Google <a href="http://books.google.com/books?id=O-RTAAAAMAAJ">http://books.google.com/books?id=O-RTAAAAMAAJ</a> HathiTrust Digital Library, Limited view (search only) <a href="http://catalog.hathitrust.org/api/volumes/oclc/54536908.html">http://catalog.hathitrust.org/api/volumes/oclc/54536908.html</a> Table of contents <a href="http://catdir.loc.gov/catdir/toc/ecip0415/2004004429.html">http://catdir.loc.gov/catdir/toc/ecip0415/2004004429.html</a><br/>Format:&#160;Electronic Resources<br/>Publication Date&#160;2004<br/> Complete Maya programming : an extensive guide to MEL and the C++ API ent://SD_ILS/0/SD_ILS:26318 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Gould, David A. D.<br/>Format:&#160;Books<br/>Publication Date&#160;2003<br/> 3-D computer graphics : a mathematical introduction with OpenGL ent://SD_ILS/0/SD_ILS:27843 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Buss, Samuel R.<br/>Table of contents <a href="http://www.loc.gov/catdir/toc/cam031/2002034804.html">http://www.loc.gov/catdir/toc/cam031/2002034804.html</a> Publisher description <a href="http://www.loc.gov/catdir/description/cam031/2002034804.html">http://www.loc.gov/catdir/description/cam031/2002034804.html</a> Sample text <a href="http://www.loc.gov/catdir/samples/cam033/2002034804.html">http://www.loc.gov/catdir/samples/cam033/2002034804.html</a><br/>Format:&#160;Books<br/>Publication Date&#160;2003<br/> Digital 3d design ent://SD_ILS/0/SD_ILS:27164 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Danaher, Simon.<br/>Format:&#160;Books<br/>Publication Date&#160;2001<br/> 3D game engine design : a practical approach to real-time computer graphics ent://SD_ILS/0/SD_ILS:28433 2025-05-08T07:27:02Z 2025-05-08T07:27:02Z by&#160;Eberly, David H.<br/>Publisher description <a href="http://www.loc.gov/catdir/description/els031/00055019.html">http://www.loc.gov/catdir/description/els031/00055019.html</a> Table of contents <a href="http://www.loc.gov/catdir/toc/els031/00055019.html">http://www.loc.gov/catdir/toc/els031/00055019.html</a><br/>Format:&#160;Books<br/>Publication Date&#160;2001<br/>