Search Results for Video games -- Design. - Narrowed by: 1:VGCT SirsiDynix Enterprise https://libraryconnect.iie.ac.za/client/en_US/iie/iie/qu$003dVideo$002bgames$002b--$002bDesign.$0026qf$003dLIBRARY$002509Library$0025091$00253AVGCT$0025091$00253AVGCT$0026ps$003d300$0026isd$003dtrue?dt=list 2025-06-22T22:50:09Z The game narrative toolbox ent://SD_ILS/0/SD_ILS:59174 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Heussner, Tobias, author.<br/>Format:&#160;Books<br/>Publication Date&#160;2024<br/> GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint. ent://SD_ILS/0/SD_ILS:57760 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;BUTLER, STUART. OLIVER, TOM.<br/>Format:&#160;Books<br/>Publication Date&#160;2023<br/> What UX is really about : introducing a mindset for great experiences ent://SD_ILS/0/SD_ILS:59191 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Hodent, Celia, author.<br/>Format:&#160;Books<br/>Publication Date&#160;2022<br/> Game anim : video game animation explained ent://SD_ILS/0/SD_ILS:56529 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Cooper, Jonathan (Animator), author.<br/>Format:&#160;Books<br/>Publication Date&#160;2021<br/> The art of game design : a book of lenses ent://SD_ILS/0/SD_ILS:55241 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Schell, Jesse, author.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2225867&site=ehost-live">https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=2225867&site=ehost-live</a><br/>Format:&#160;Books<br/>Publication Date&#160;2020<br/> Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity ent://SD_ILS/0/SD_ILS:22102 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Lavieri, Edward D., Jr., author.<br/>Format:&#160;Books<br/>Publication Date&#160;2018<br/> The game narrative toolbox ent://SD_ILS/0/SD_ILS:20421 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Heussner, Tobias, author.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=1001968&site=ehost-live">https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=1001968&site=ehost-live</a><br/>Format:&#160;Books<br/>Publication Date&#160;2015<br/> Game development with Unity ent://SD_ILS/0/SD_ILS:16056 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Menard, Michelle.<br/>Format:&#160;Books<br/>Publication Date&#160;2015<br/> Fundamentals of game design ent://SD_ILS/0/SD_ILS:125 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Adams, Ernest (Ernest W.), author.<br/>Safari Books Online <a href="http://proquest.safaribooksonline.com/?fpi=9780133435726">http://proquest.safaribooksonline.com/?fpi=9780133435726</a> Volltext <a href="http://proquest.tech.safaribooksonline.de/9780133435726">http://proquest.tech.safaribooksonline.de/9780133435726</a><br/>Format:&#160;Books<br/>Publication Date&#160;2014<br/> Level up! : the guide to great video game design ent://SD_ILS/0/SD_ILS:16055 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Rogers, Scott, author.<br/>Format:&#160;Books<br/>Publication Date&#160;2014<br/> Video game storytelling : what every developer needs to know about narrative techniques ent://SD_ILS/0/SD_ILS:20575 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Skolnick, Evan.<br/>EBSCO <a href="https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=799586&site=ehost-live">https://ezproxy.iielearn.ac.za/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=799586&site=ehost-live</a><br/>Format:&#160;Books<br/>Publication Date&#160;2014<br/> Drawing basics and video game art : classic to cutting edge art techniques for winning video game design ent://SD_ILS/0/SD_ILS:57498 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Solarski, Chris, author.<br/>Format:&#160;Books<br/>Publication Date&#160;2012<br/> Rules of play : game design fundamentals ent://SD_ILS/0/SD_ILS:22111 2025-06-22T22:50:09Z 2025-06-22T22:50:09Z by&#160;Tekinba?, Katie Salen.<br/><a href="http://books.google.com/books?isbn=0262240459">Additional Information at Google Books</a> Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a> Table of contents <a href="http://www.gbv.de/dms/ilmenau/toc/369665058.PDF">http://www.gbv.de/dms/ilmenau/toc/369665058.PDF</a> Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a> Table of contents <a href="http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</a><br/>Format:&#160;Books<br/>Publication Date&#160;2003<br/>