Cover image for Game physics
Title:
Game physics
Author:
Eberly, David H.
ISBN:
9781558607408
Personal Author:
Edition:
1st ed.
Publication Information:
Amsterdam ; Boston : Morgan Kaufmann, c2003.
Physical Description:
p. cm.
Series:
The Morgan Kaufmann series in interactive 3D technology
Series Title:
The Morgan Kaufmann series in interactive 3D technology
Contents:
Ch. 1. Introduction -- Ch. 2. Basic Concepts from Physics -- Ch. 3. Rigid Body Motion -- Ch. 4. Deformable Bodies -- Ch. 5. Physics Engines -- Ch. 6. Physics and Shader Programs -- Ch. 7. Linear Complementarity and Mathematical Programming -- Ch. 8. Differential Equations -- Ch. 9. Numerical Methods -- Ch. 10. Quaternions -- App. A. Linear Algebra -- App. B. Affine Algebra -- App. C. Calculus -- App. D. Ordinary Difference Equations.
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Electronic Access:
Table of contents http://www.loc.gov/catdir/toc/ecip0410/2003023187.html
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